ElectroSphere: Electrical Electronics Engineering Bulletin
A Vision-Based Virtual Mouse Using Hand Gesture Recognition
Abstract
Aaditya Goel
Recent advancements in gesture detection and hand tracking have created both significant opportunities and challenges in the field of virtual reality (VR) and user interaction. With the increased focus on reducing physical interactions due to the COVID-19 pandemic, the need for alternative, non-contact methods of computer operation has grown [1]. These innovations hold the potential to reduce reliance on traditional input devices like keyboards and mice, fostering a more immersive and intuitive user experience.
One exciting direction for future development is the ability to perform complex tasks, such as clicking, dragging objects and controlling purely through hand gestures. This could open up new possibilities for VR environments, where users can interact naturally with digital objects. The key advantage of such an input method is that it requires only a camera, making it accessible and adaptable to various settings without the need for additional hardware.
In the future, gesture recognition may become an essential part of our interaction with technology, leading to seamless and efficient virtual experiences. The proposed project, leveraging Python and OpenCV for gesture recognition, seeks to explore these possibilities and inspire further research in this field.

